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Claws
Dark Souls II Wiki » Weapons » Claws
Icon | Name | Damage | Poise Damage | Counter Strength | Durability | Weight | Stats Needed Stat Bonuses | Availability | Reinforcement Material | Special Note |
---|---|---|---|---|---|---|---|---|---|---|
![]() | Claws | 77/0/0/0/0 Bleed 80 (Slash) | 10 | 120 | 30 | 1.0 | 9/10/0/0 E/B/-/-/-/- | Sold by Laddersmith Gilligan. | Titanite | - |
![]() | Manikin Claws | 75/0/0/0/0 (Slash) | 10 | 120 | 50 | 1.5 | 9/18/0/0 C/C/-/-/-/- | Manikin (Dual-wielding Claws) drop. | Titanite | - |
![]() | Malformed Claws | 65/0/0/0/0 (Slash) | 10 | 140 | 50 | 1.5 | 16/14/0/0 C/D/-/-/-/- | Suspicious Shadow drop. | Titanite | Strong attack pierces shield. |
![]() | Work Hook | 20/0/0/0/0 Bleed 67 (Strike) | 10 | 120 | 40 | 1.0 | 6/10/0/0 D/-/-/-/-/- | Earthern Peak Mimic drop. | Titanite | DEX +5 ADP -3 |
* When wielding a weapon with two hands, the Strength requirement is reduced. See individual pages for more detail.
Key
Damage: | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: | The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: | The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: | The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
page revision: 24, last edited: 19 Sep 2021 20:24
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